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Syd Unknown
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Posted - 2014.06.25 14:56:00 -
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Watchlisting is one of the most used and easy intel assets at the moment. People just have to put you on watchlist and provide free and easy instant intel. There are alliances that have every single Super and Titan-pilot watchlisted and it makes it almost impossible nowadays to log in a SUPER or Titan pilot without the enemy instantly knowing it. This makes boring gameplay and prevents covert CAPITAL operations. This will also generate big-bloc power projection since nobody wants to fly his Super or Titan with smaller Alliances because they know that big blocs like Pandemic Legion have them watchlisted and will hunt them down as soon as they log in. So there is only one choice left and that is to join a big bloc or loose your Super to them because they have you watchlisted.
I propose that people can only watchlist you if you accept it. in other words: If somebody wants to watchlist you, you get a message wich asks you if you agree to have that person watchlist you.
This way people will actually have to do more active scouting and less metagaming in station.
And it will provide more capital action since people will be less scared to log in their capital ships without having the danger of being ganked by big alliances with lots of capital ships that are waiting for you to log in and see you on their watchlist.
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Syd Unknown
4
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Posted - 2014.07.03 00:24:00 -
[2] - Quote
Mike Azariah wrote:This does make sense in the broad terms.
Free intel from across the galaxy is worse than free intel in the solar system you are in (Local)
m
Well, I am glad it makes some sense at least :) Now I am hoping there will be some discussion about it, and maybe some changes in the future.
Ofcourse PL and other big Supercap entities will complain about it since they will have to do much more "Effort" to get easy Capital kills.
On the other hand it will be much more exciting for Super and Titan pilots to fly their ships since they can move it around the galaxy much easier without the enemy knowing it. (If they do it right) and people will hopefully be more confident flying their Supers and create more content. |

Syd Unknown
4
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Posted - 2014.07.03 23:15:00 -
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Xavier Saskuatch wrote:Madbuster73 wrote:Xavier Saskuatch wrote:Mike Azariah wrote:This does make sense in the broad terms.
Free intel from across the galaxy is worse than free intel in the solar system you are in (Local)
m Unfortunately there is an un-intended side effect of this in high sec wars. Watch lists are used to calculate if your targets or your aggressors are logged on at a given point. Tracking down 5 active pilots in a corp containing 50+ inactive alts would become exponentially more time consuming (and expensive) without an alternative game mechanic in place. In the opposite direction it is quite comforting knowing that the 20-30 man war dec'ing alliance siting in the Jita pipe has only 1 dude on, (mostly likely camping the Jita undock.) after 3 weeks of war decs. There is no unfortunatly in this story, since your enemy doesnt know how many YOU have online either... Think about the net result. --Edit If out of 50-100 man corp there are 2-10 people active without the watch list you'd not be able to find them without flying around every system in high sec. When we have had a high sec contract involving one of the first activities is to add all the target pilots to the watch list and us this as a basis to track them down. This involves looking at contract history of the active pilots and use locator agents to get their approximate location, then track them down. This isn't trivial in the amount of effort / time spent. If you made watch lists consensual by default without providing another mechanic to filter inactive players you'd effectively leave empire wars to camping on the Jita undock or people war dec'ing as many people as possible to have targets, its a rather blunt instrument and ultimately less fun. Removing watch lists in high sec is "kind of like" removing local in null sec. You'd not really know if there was anyone out there to fight.
That could be easily solved by making that if 2 entities are at war (through a wardeck) they automaticaly become available for watchlist. As soon as the war drops, the availability of being able to watchlist them drops as well. You can even put that in a story line. That if people wardeck each other they will have spies everywhere that will keep an eye on the enemy and will tell you when they log on. So Roleplayers are happy too.....
This would make wardecks also more viable in low-sec.
Therefore I am not against the idea that if 2 corporations or alliances have wardecked each other the watchlist becomes available for them. Because if PL or any other big entity wanted to watchlist every Super or Titan, they would have to wardeck the entire galaxy. |

Syd Unknown
4
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Posted - 2014.07.06 16:01:00 -
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Mike Azariah wrote:What about if there was a second version of the locator agent?
One that, after a variable amount of time (hours) would let you know if your target has been 'active'
This would tell a hunter if the super was on the move but not with enough warning to batphone. Would provide wardec info as to who was active and needed closer watching.
m
That could work too, you could even use the same agent that will tell you both the location AND if he is active or when he was last seen active.
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Syd Unknown
4
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Posted - 2014.07.07 10:42:00 -
[5] - Quote
Mallak Azaria wrote:Alternatively you could log out your spacepeniscoffin in a POS instead of the same spot in lowsec that you were in 6 months ago.
It doesnt matter WHERE you log it off. What DOES matter is that nobody should have free, easy and instant intel WHEN you log on....
I am ok with the locator agent giving locations and telling if you are active or were last active, because that requires "effort". |
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